![]() "There was a city that could not be mapped, and inside it a house that could not be drawn." Milo lives with his parents in a rambling old inn filled with as many secrets as the smugglers that come to stay there. The inn sits high on a hill overlooking a harbor with two ways up: a steep path, or a cable railway. Tourist season was long over and snows were arriving to leave them stranded from the main town. Which is why Milo was surprised when the cable railway's bell rang to notify them of a waiting passenger. Soon Milo's quiet holiday has turned into a loud and chaotic mystery as eccentric guests fill the inn and begin to hunt for hidden treasure. Milo joins forces with a new friend to solve the mystery and find the treasure, but what starts as a game to pass the time soon turns into a dangerous adventure. An old inn in a smuggler's bay trapped by a winter storm--what more could you ask for from a mystery setting? The characters are eccentric but well-rounded. Milo and his new friend use the framework of a role playing game to provide a cover and give them courage to investigate the inn's mysteries. I'd give this to anyone looking for a good adventure or mystery. Erica's Picks 4th - 6th Grade Tags: Adventure, Family Life, Mystery, People of Color
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